I am a big fan of roguelikes, such as Noita and Rain World. Both of them have procedurally animated enemies that spice up the content tenfold, and so I wanted to try to recreate something of that nature in the two, three weeks I had for this term project.
Noita, and Rain World
Since this isn’t a hardware project, I’ll cut to the chase. For S25, this project was chosen as #1 (yay!), thank you Prof. Kosbie and Prof. Taylor for the trophy and merch.
Ok, I’ll cut to the chase. I love engineering, I love circuits, and I love making things tangible. My recent pursuits are almost exclusively embedded systems and mixed-signal work, but I plan to delve into RF a little in the form of a PCB GNSS receiver for a smaller form factor this summer.
A little something non-technical: I grew up in Philadelphia, so my favorite vehicle is a SEPTA bus and my favorite joint for a cheesesteak is next to a Home Depot (that’s all the context you’ll get).
Prior to deciding on majoring in ECE, I did consider mechanical engineering for a bit, so I have some limited experience with mechanical design.
A Scotty dog as the final project for an introductory mechanical engineering class, powered by a Chebyshev lambda linkage.
Although I studied violin for nine years and later picked up classical guitar, I was never in danger of becoming a musician. Though, I attribute much of my related stubbornness (meticulousness) to consistent instrument practice.
Feel free to look on my Github or otherwise reach me at my email or this email.